pashang: (Default)
CAMINA DRUMMER. ([personal profile] pashang) wrote2018-09-03 01:45 am

APPLICATION.

PLAYER
» HANDLE: eddie
» CONTACT: bunburying (plurk)
» AGE: 22
» CHARACTER(S) IN-GAME: none!

CHARACTER
» NAME: Camina Drummer
» CANON: The Expanse
» CANON POINT: The end of S3E11
» AGE: Early to mid 30s, by Earth years – as a Belter, she doesn't subscribe to the idea that her age should be based on Earth's understanding of what a year is

» SETTING: Drummer's wikiCanon wiki

» SHORT DESCRIPTION:
DISCIPLINED. Drummer cuts a pretty impressive figure wherever she is, not least because she always stands with her back straight and her chin up. She's good at being told what to do, to an extent, and recognises her place in the pecking order. If that happens to be at the top, she'll do what is required of her.
HARD-LINE. She's notoriously hard to shake from a decision once she's made it, as she recognises the importance of not wavering once she's made her choice. She believes that flip-flopping makes her look weak and will avoid it at all costs. She also tends to go for the strictest of punishments when disciplining people under her control, to make an example out of them. She leads by example, in more ways than one.
DEDICATED. The Belt, its people and its cultures mean everything to Drummer. Her allegiances have changed from person to person throughout her life, but her goal above all else is to protect Belters, and though she's almost always been a 'second in command', her overwhelming purpose, as she sees it, is to serve the Belt. She is dedicated to the OPA and would give her life to protect other Belters.
ANGRY. As a result of understanding the systematic oppression that keeps Belters under the Inners' thumbs, Drummer is not a particularly zen person. She keeps her cool for the most part, but under that is a simmering reserve of justified anger for the way she and her people have been treated. She draws on that anger to make decisions and considers it one of her greatest assets.
INDEPENDENT TO A FAULT. Drummer hates accepting help from other people. To her it's a sign of weakness at best, and at worst an implication that she owes them something in future. She doesn't want to be beholden to anyone. She won't let injuries stop her from moving independently, at the expense of her own healing – after having her spinal cord crushed by the probe in S3E11, she ignored the doctor when she was told to accept being put in a medical coma, and went out of her way to create a walking support system so she could be up and on her feet.
» INFLUENTIAL EVENTS:
SHOOTING THE MUTINEERS.
While still acting as Fred Johnson's XO on Tycho Station, Drummer is witness to a mutiny against Fred Johnson led by a group loyal to Anderson Dawes. She is shot non-fatally in the stomach. After the mutiny is stopped by the crew of the Rocinante, Drummer refuses help to take her to the med bay, grabs the nearest gun, and shoots two of the men who took part in the mutiny on her way out of the doors. By taking justice for the mutiny into her own hands, Drummer reminded the rest of the people on the ship that they wouldn't be let off lightly. As much as they were an example, though, the executions were also somewhat personal to her: the mutiny had been intended to take control of stolen missiles and target them at Earth, inciting war, and Drummer knew that the OPA wasn't yet ready for it, that Earth was far more powerful, and that it would lead to the deaths of thousands of Belters in retaliation.

FIRING ON THE ROCINANTE.
The Behemoth became the flagship OPA vessel in humanity's approach towards the Ring, and Fred Johnson placed Drummer in charge. From the beginning she understood what kind of responsibility she'd been given, and fought tooth and nail to maintain her hold over control, even with the arrival of Klaes Ashford and Diogo Harari, envoys of Anderson Dawes. It was obvious to her from the beginning that Ashford believed he should have been in charge, and seeing the two in a room together was a surefire guarantee that there'd be disagreements and arguments given their conflicting opinions. When James Holden and the Roci were falsely implicated in the destruction of a UN vessel, the OPA was blamed, and in spite of her friend Naomi Nagata's pleas, Drummer knew that her only option was to shoot at the Rocinante to protect the OPA's reputation among the Inners. By shooting at the Roci, it would show that their actions were not supported by the OPA or by anyone on the Behemoth. It was a difficult decision, and in agreeing with Ashford and ignoring Naomi, Drummer effectively solidified her position in charge of the Behemoth among those who doubted her, by not letting personal biases infringe on the safety of the whole.

LETTING NAOMI LEAVE THE BEHEMOTH.
Drummer considers Naomi to be one of her closest friends. More than that, though, Naomi is a highly talented engineer, and when she transferred from the Roci to the Behemoth, Drummer made her Chief Engineer almost immediately. After they entered the Ring, it was vitally important to have the Chief Engineer aboard, but Naomi's allegiance to the crew of the Rocinante led her to attempt to leave. Rather than stopping her, Drummer allowed her to go, and bore no real ill will towards her about it. It was a moment of unselfish understanding from Drummer, who'd been shown in the past to take an extremely hard line on 'deserters' or people who would put the safety of the crew of the Behemoth in jeopardy. Letting Naomi go gave Drummer no real strategic advantage, and even put her and the Behemoth at a disadvantage, considering they would be losing their best engineer at a time of great need. Letting Naomi go was a decision she made purely because she felt that it was right, and not for any greater cause.

CRUSHING HER SPINE WITH THE PROBE.
After the speed limit within the Ring changed and caused a massive deceleration to all of the ships inside the Ring, Drummer and Ashford were trapped on either side of an agricultural probe that Drummer had been working on alone. To free one of the two would mean likely killing the other. After a long discussion with Ashford and several attempts at escaping which were thwarted by their desperate situation, Drummer decided that she would move the probe so as to free Ashford, and potentially kill herself in the process. The decision was a difficult one, and though it didn't kill her, she believed it likely would. It was not a sacrifice exclusively to save Ashford's life, but also to save the lives of the others who had been injured in the deceleration. She'd spent her whole life knowing that she'd die to protect the Belt and her people, but this was the first real instance where she'd taken that potential death into her own hands. It's given her a new understanding of her own life and her place in the changing fortunes of the Belt.

» FIT: Drummer is a Belter, and as such was born and raised in space. Physically, she's used to low-gravity environments, and she's intimately familiar with the running of a space station, as she'd previously been the XO of one.

» POWERS: None, she's a regular ole human!